Idea of the day: Write it all on a wall & look at it

When facing a very difficult to understand audience – in our case, 4-7 year old boys – it can be really helpful to visualise what you know early in the planning process.

With such a young target, there are very few hard numbers & facts – no coverage on TGI, not much BARB detail, etc.

But we knew that boys of this age were going to be developing really fast, ultimately meaning massive differences in capability to understand & interact with media.

So we mapped out each age in terms of their physical development, their learning & cognition abilities and their relationship with the world & other people. We gleaned info from everywhere we could – development studies, medical websites, parenting guides..

We are still building the presentation, but it’s worked so well to help us understand the audience that we’re going to use it to present with, albeit in a rather more polished format:

Let’s hope the client likes it!

Much props go to Andrew Marsh, Oliver Scargill, Wendy Jim, Emma Foord, Anna Whichello, Sarah Hewitt & Tom Kislingbury for all the ongoing work in populating this & turning it into a campaign

Idea of the (yester)day: Advernautical Edutainment

This is all kinds of interesting.

Three important pieces of context:
1) Over 16 years of Angry Birds playing time is clocked up every single hour; Rovio are now valued at $1bn+
2) NASA funding is under constant threat, never more so than in these straitened times
3) Samsung are desperate to confound Apple at every turn

So for the launch of Angry Birds space, they have got a NASA astronaut on the space station to demonstrate the physics principles at work in the new game – with Samsung providing the tech support in exchange for demonstrating the game on a Galaxy phone.

NASA are being paid for this by taking an undisclosed cut from sales of the new game, and keep their legitimacy intact because their role is to educate young people on physical principles.

Samsung get an association with both a powerful tech story and a powerful force in gaming (41% of Angry Birds downloads have been on the Android platform).

Angry Birds get a global launch from probably the one organisation that can talk to the whole world about space with complete authority.

Clever clever clever.

Idea of the day: Follow the behaviour

A lovely idea from Belgium to promote a new sub-brand of Scrabble, called Trickster.

This is beautifully simple; click to get a randomly generated set of 100 characters, write the best scoring tweet you can, and the highest score each day wins a copy of the game. That’s it.

A game for people who love wordplay, made playful in a space where people craft words every day.

This might be the perfect campaign. The only downside is it is in Flemish – I can’t seem to find an English-language version anywhere (although I notice that the Flemish version of this video has had precisely zero views..).

Idea of the day: Be literal to make a point

This is at once just one more straightforward comms stunt – and the initial fumblings of a large & well established industry facing a major turning point.

Mercedes wanted to make very clear the fact that their F-Cell hydrogen-powered car produces absolutely no emissions (apart from, as with all fuel cell cars, a little bit of lukewarm water which is entirely drinkable. Geek over & out).

So they took this very literally and made the car invisible – covering one side of the car in LEDs, and using a Canon 5D camera on the other to constantly transmit the background. For some reason, they couldn’t do the bit around the wheels very well, but otherwise it’s quite impressive.

The reason this is particularly interesting is that fuel cell cars mean a huge sea change in car design – no more engine at the front, no more transmission in the middle, no more fuel tank. All major car brands are currently trying to decide how far from the current layout they can go and not make their customers feel too uncomfortable. We are the legacy part.

So stuff like this also presages a period of transition for all cars – how they work & how they look, but also how we come to desire them when they don’t make any sound, look like anything we’ve seen before or send out well-understood messages to our peers.

Idea of the (yester)day: digital ransom

You are a pair of young creatives, facing one of the most competitive jobs markets in recent memory. There are about 25 people in your city who can realistically give you a job. How do you get your portfolio in front of them?

If you are this specific pair of young creatives in Melbourne, what you do is buy the URLs of the names of the major creative directors, and hold the site hostage. Anyone who doesn’t put a meeting in gets their name redirected to something ghastly…

Simple & impactful – or trite & annoying? Either way, it seems to have got them a job.